Mr G Smith, Head of Computer Science
In Computer Science and ICT we teach the skills required to develop computer systems to solve real world problems and to use computers in the real world.
Computer Science looks at how computers work and how we can make them work for us. ICT looks at the skills needed use computers and computer applications to help us in our day to day lives, work and studies.
At Key Stage 3 pupils are given a broad mix of both Computer Science and ICT topics.
The G-Suite an Introduction to Google
Theory Topics: History of Computing and The Binary Number System
Small Basic Programming
Programming with Python
Theory Topics: Hardware, Input, Output and Storage, Binary Addition, Hexadecimal, Logic Gates, Sequencing Instructions, Software, Primary & Secondary Storage and Networks
Designing Websites (HTML & CSS)
OCR GCSE Computer Science
This course takes a more in depth look into how computer systems work and how to develop systems.
The course is graded from two 1 hour 30 minute exams.
Unit 1: Computer Systems
Looking at the theory of how computers work, how they are made, how they shape the world. Theory Topics include: Systems Architecture, Memory, Storage, Networks, System security, System software and The ethical, legal, cultural and environmental concerns.
Unit 2: Computational thinking, algorithms and programming
Looking at the theory of how we develop computer systems and the practical aspect of using computers to solve real world problems. Theory topics include: Algorithms, Programming techniques, Computational Logic and Data representation.
OCR Cambridge National iMedia
This course is suitable for pupils who wish to continue working with computers, but do not want to program them. The course teaches the skills for pre-production, production and post production on a series of multi-media products.
There are 4 units, each counting as 25% of the overall grade.
R081 – Pre-Production Skills – 75 minute written exam based on the skills learnt in the 3 coursework projects.
R082 – Creating a Digital Graphic – Pupils research graphics then plan, design, create and review a digital graphic for a specific purpose.
R087 – Creating Interactive Multi-Media Products – Pupils research interactive multi-media products then plan, design, create and review an interactive multi-media product for a specific purpose.
R088 – Creating a Digital Sound Sequence – Pupils research sound and how it is used they then plan, design, create and review a digital sound sequence for a specific purpose.
OCR A-Level Computer Science
Advancing on the knowledge taught at GCSE, A-Level Computer Science takes the development of computers and computer system to the next level preparing pupils for life after education.
The course is 3 units, 2 40% written exams of 2hours 30minutes each and a 20% coursework project.
Unit 1: Computer Systems
Looking at the theory of how computers work, how they are made, how they shape the world. Theory Topics include: The characteristics of contemporary processors, input, output and storage devices , Software and software development, Exchanging data, Data types, data structures and algorithms and legal, moral, cultural and ethical issues.
Unit 2: Algorithms and Programming
Looking at the theory of how we use computers to solve real world problems. Theory topics include: Elements of computational thinking, Problem solving, Programming, Algorithms to solve problems and Standard algorithms.
Unit 3: Project
Pupils will choose a problem to solve by computational means, looking at: Analysis of the problem, Design of the solution, Developing the solution and Evaluation.
Cambridge Technicals ICT
This course is suitable for pupils who wish to learn more about how we use computers and how they shape all aspects of our world.
There are 5 units 2 examined in year 12 and 3 project based completed in year 13.
Unit 1: Fundamentals of IT
A solid foundation in the fundamentals of hardware, networks, software, the ethical use of computers and how businesses use IT.
Unit 2: Global Information
Teaches pupils to demonstrate the uses of information in the public domain, globally, in the cloud and across the Internet, by individuals and organisations. Your students will discover that good management of both data and information is essential and that it can give any organisation a competitive edge.
All projects cover the research, planning, designing and creation of the product.